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"Evil never dies. Darkness never retreats. In the cracks and the crevices of our society there are monsters undreamed of by the rank and file of humanity. I've been there. I've seen them. They exist in the spaces between things, in the folds of existence where we can't find them. Sometimes they cross over, sometimes they manifest, and all hell breaks loose. Only this is not Hell, nor Heaven. This is like nothing anyone has ever understood. This is pure evil, pure destruction. This is the Apocalypse."
— Maj. Gen. Reginald Fairfield, U.S. Army (Ret.), 25 FEB 1994

 


The Unspeakable Oath

A Delta Green scenario leads this double issue of horror. It also features major articles about Boston, technology of the 1920s, the Thuggee, Indian weapons, and a scenario set in 1916 Mexico. Plus the usual collection of stuff and tentacles, all wrapped in a gorgeous cover by UK fantasist John Coulthart. Click the cover to order!

What is Delta Green?


WELCOME TO THE DELTA GREEN WEB SERVER

This is a database of critical information to be shared among case officers, agents, and other authorized parties.

APPROVED BY: Adam [Cell A]

LATEST INTELLIGENCE: DELTA GREEN: EYES ONLY is now available in paperback from Arkham Bazaar and game stores everywhere.

DELTA GREEN is in stock!

A new compilation of Delta Green case files, DELTA GREEN: TARGETS OF OPPORTUNITY, is now in the works. A number of early orders have already been taken; if you ordered it in the "fundable" program and need it shipped overseas, remember to send $25 to cover the high shipping cost to front company Arc Dream Publishing. Contact shane@arcdream.com for instructions.

See Project NEMESIS for new fan-generated Delta Green material and a look at adapting it for the One-Roll Engine of Arc Dream Publishing's GODLIKE and WILD TALENTS.

Jay Dugger has launched a Delta Green podcast.

Kenneth Hite has released DUBIOUS SHARDS, a collection of Delta Green-related essays and a training simulation scenario based on the Cult of Transcendence. It is available for download from RPGNow.com and e23.

Page 5 of DUBIOUS SHARDS is missing a few lines of text at the bottom. According to Hite, the missing text is this:

The bemused HPL pointed out that Hastur was Ambrose Bierce's creation; by July Derleth was referring to "the Cthulhu mythology." To me, therefore, the question "what is the Cthulhu Mythos" seems pretty well covered.

A "Green Box" is a locker or room where Delta Green agents can leave tools of the trade and . . . other items they can't just keep around the house. Check out the Green Box Generator at Nemesis-System.com to make one up on the fly.

Look for new Delta Green training scenarios by Dennis Detwiller at DetwillerDesign.com, funded by conspiracy Friendlies. DG scenario "Music From a Darkened Room" and the DG-related games "Nemesis" and "Insylum" are available as free downloads. A full-length campaign, DELTA GREEN: FUTURE/PERFECT, is now in development.

The World War II-era casebook DELTA GREEN: DENIED TO THE ENEMY is now available from front company Tynes Cowan Corporation (ref Operations ARMIRAGE HOUSE and PAGAN PUBLISHING).

Join the Delta Green Mailing List at http://groups.yahoo.com/group/dglist.

All agents and case officers should be on the lookout for the latest issues of THE BLACK SEAL, and WORLDS OF CTHULHU, magazines produced by a number of prominent Friendlies and dealing extensively with Delta Green.

Delta Green friendlies Dennis Detwiller and Shane Ivey operate ARC DREAM PUBLISHING, a game company publishing, among other things, material for the World War II-era simulation GODLIKE.

Interested parties can obtain the latest intelligence from front company Tynes Cowan Corporation (ref Operation PAGAN PUBLISHING) by subscribing to the Pagan Publishing announcement list. Agents and friendlies alike should sign up at the Tynes Cowan Corporation website to be added to the list.

SITE INDEX

[What is Delta Green?]

Questions are a burden for others. Answers are a prison for one's self. Click here if you dare to seek the truth.

[INTELLIGENCE]

Case files, research and analysis, imagery, dossiers, and other vital intelligence can be found here.

  • Items of Mutual Interest
    (Primary documents.) It's a dangerous world out there, and Delta Green can't investigate everything. Here are an assortment of anomalous incidents, briefings, and training scenarios that we haven't yet checked out. Enterprising agents are encouraged to examine these documents and pursue them with diligence.
  • Reports from the Field
    (Mission reports.) Cell A has authorized the distribution of these final reports from actual Delta Green operations, both successful and calamitous. Read and learn.
  • Case Histories
    (Short stories.) A DG agent is a person of many talents. Some of our more literary-minded agents have contributed these short stories, fictionalizing their own field operations into a form more suitable for public perusal.
  • Rare Documents Collection
    (Roleplaying resources.) This file includes numerous game-related documents of use to CALL OF CTHULHU players.
  • Imagery Intelligence
    (Art & photos.) DG agents with illustration or photography skills have contributed much to the organization's archives. Some of their work appears in this tabfile.
  • Debriefing Transcripts
    (Online campaigns.) Delta Green roleplaying-game training exercises are frequently conducted online. Full transcripts from such exercises are provided here
  • [RESEARCH]

    Several important resources are available, including online forums and the infamous Delta Green mailing list.  

    • Communications Security
      (Internet privacy.) Lots of people want to know what you're doing on the net. Don't let them.

    • Mailing List
      (E-mail discussion list.) The Delta Green mailing list is a hotbed of intrigue and mystery, as well as entertainment. Most of the discussion is focused on using DG in CALL OF CTHULHU roleplaying-game training exercises, but real-world strangeness is also a frequent topic. This tabfile explains how to subscribe to the list and also offers archived messages.  
    • The Ice Cave
      (Annotated archives.) Case Officer Davide Mana takes discussion threads from the DG mailing list and sorts them by topic in the Ice Cave. The result is a vast and ordered resource for DG agents and friendlies.
    • The Safe House
      (Chat room.) As long as you're here, why not stop by for a chat? This web-based chat system allows direct communication between our agents.

    [The PX:  Buy Delta Green!]

    These documents include detailed dossiers and references to Delta Green assets in both print and online media.

    • Cell and Agent Dossiers
      (Human resources.) An organization is only as strong as its people. This tabfile profiles a number of DG cells and agents, as submitted to Cell A by case officers. They may be useful for roleplaying-game training exercises such as CALL OF CTHULHU.
    • Private Sector Allies
      (External links.) There are numerous DG-related web sites on the internet, profiled here for the surfing pleasure of our agents and friendlies.

    [The List]

    Real-world sources on the internet that DG agents may find useful or inspiring.

    • Deep Cover
      (Federal sites.) The U.S. government maintains many interesting web sites. A sampling are listed here, for the edification of taxpayers.

    • Disinformation
      (Fringe and private sector research sites.) For every rational thought there are three equal and opposite irrational thoughts. The proof of this hypothesis is left as an exercise to the reader, but you may begin by perusing the strange web sites linked from this tabfile.


    • Textbook Cases
      (Organizational profiles.) This file provides detailed profiles of agencies involved in Delta Green operations.


    • The PX
      (Online store.) We have to fund the conspiracy somehow. Help us out by buying some stuff at The Outsider mail-order catalog.

    [The Ice Cave]

    Uncontrollable laughter can be a sign of a healthy psyche — or a sign of impending psychological collapse. You can decide which is the case for the authors of these hilarious excerpts from the Delta Green mailing list.

    What is Delta Green?

    Delta Green books are available from Arkham Bazaar and game stores everywhere.


    DELTA GREEN

    Delta Green:
    Eyes Only

    Pagan Publishing teams up with Arc Dream Publishing for this long-awaited sourcebook. The Fate... Project RAINBOW and the Philadelphia Experiment... the machinations of the Mi-Go... three terrifying adventures, and more. Click the book to buy it from Arc Dream.


    DELTA GREEN

    Delta Green D20

    Eos Press has joined forces with Pagan Publishing to bring back Delta Green, the critically-acclaimed roleplaying game of the Lovecraft Mythos in the modern age. Packed full of secret organizations, shadowy conspiracies and alien invaders, Delta Green now comes to you as a handsome hardbound book, durable and with all the material you need to play using either the original Call of Cthulhu rules or Wizards of the Coast’s Call of Cthulhu d20. Click the book to buy it from Arkham Bazaar.


    DELTA GREEN

    Delta Green:
    Countdown

    Even larger than the original, Countdown is filled with horrific glimpses of life on the edge of reality, blowing the doors off the world of Delta Green, reaching wider and digging deeper to map the terrain of the twisted pulp apocalypse we call the dawning of the twenty-first century. Click the book to buy it from Arkham Bazaar.


    DELTA GREEN

    Denied to
    the Enemy

    As World War II rages, the SS Karotechia is calling upon the obscene powers of the Cthulhu Mythos to ensure a Nazi victory, meddling in powers they do not understand and cannot hope to control. Now a Karotechia defector brings news of Thule, the Nazi Atlantis, legendary home of Aryan super-beings who ruled pre-history. Thule was supposed to be a Nazi myth, but the defector brings proof of Thule’s reality. Delta Green’s course is clear: The alien city and its technological and occult secrets must be denied to the enemy. Written by Dennis Detwiller, with cover art by Sam Araya. Click the book to buy it from Arkham Bazaar.


    DELTA GREEN

    Dark Theatres

    This third volume in the Origins Award-winning fiction line for Delta Green includes eight stories of horror and conspiracy. This time, the Cthulhu Mythos tales traverse the twentieth century--a grunt's-eye view of the 1927 Raid on Innsmouth, the terrible work of the Nazi Karotechia in WWII, the crushing miasma of Vietnam, and much more. Edited by Bob Kruger & John Tynes, with cover art by John T. Snyder. Click the book to buy it from Arkham Bazaar.


    DELTA GREEN:  THE RULES OF ENGAGEMENT

    The Rules of Engagement

    Winner of the Origins Award for Best Game-Related Novel of 1999! The first Delta Green novel, by DG co-creator John Tynes--now in paperback! When an agent vanishes, leaving behind a lifetime of mystery and igniting a future of peril, a Delta Green team is pulled into a vortex of horror and deception, destiny and betrayal. Click the book to buy it from Arkham Bazaar.

     

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